Call of Duty Black Ops 3 New Update Unlocks Free Content; Weapons Adjustments, Bug Fixes and More Offered

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Three weeks following the release of its last update, Treyarch has rolled out a new Call of Duty: Black Ops 3 patch for Xbox One and PS4 that unlocks new content and brings in a host of bug fixes as well as some weapon adjustments. 

According to iDigital Times, the most notable change that is part of the new patch is the unlocking of the game's update divisive map. All of the Call of Duty Black Ops 3 gaming aficionados will now have a full access to the Nuk3town map, Calling Card, reticles and weapon camouflage, a bundle which was first made available to players who placed a pre-purchase of the BO3. On top of this addition are loads of bug fixes, gameplay tweaks, weapon adjustments and other changes.

Moreover, several number of glitches prevalent during multiplayer match are duly fixed with the latest patch including an exploit that allows gamers move a Hardened Sentry even if the devices are not deactivated.

The developer has also tweaked a bug which disconnects players from dedicated servers if they're using the character's H.I.V.E. Gun. Conventionally, the new update adds massive map-specific bug fixes and tweaks to the game's armory. 

Below are some of the details of patch notes of Update 1.08 for Call of Duty: Black Ops 3 courtesy of Activision:

MULTIPLAYER

General

  • The Nuk3town map, Calling Card, Reticles and Weapon Camo are now available to all Players.
  • Updated Live Event Viewer CWL Feature Widget Image.

General Gameplay

  • Fixed error related to using a picked-up weapon from a Player who left the game.
  • Resolved issue where Players were able to kill a prone Player when they ran over them with a carried Guardian or Hardened Sentry.
  • Fixed bug where if a Player died by a Semtex during the HC-XD calling animation, enemy Scorestreaks would continually fire at the spot of death.
  • Addressed global spawn issue that could occur when Players were killed when deploying Scorestreaks.
  • Added spawn trap logic to Uplink and Safeguard where additional spawns will open under extreme scenarios.
  • Enabled spawn trap logic in Public online matches.
  • Resolved bug where Players were able to gain additional Specialist Power by switching Classes at the beginning of a round.

Create-a-Class

Perks

  • Fixed exploit where the Ante-Up Perk would continue to work when a player switched to a class without it.

Equipment

  • Addressed bug where using the Black Hat on a Trip Mine or other equipment near a planted bomb in S&D prevented the user from disarming the bomb.
  • Addressed issue where the Combat Axe was unable to destroy the HC-XD.

Specialists

Nomad

  • Fixed bug where the use of Nomad's H.I.V.E. Gun would cause disconnects from Dedicated Servers.
  • Resolved an issue where the sound of a H.I.V.E. pod would persist for a Player if the Player activated the H.I.V.E. pod, but was afterwards killed by another means than the H.I.V.E. pod.

Scorestreaks

Hardened Sentry

  • Fixed a bug where Players were able to keep a Hardened Sentry active while it was being carried.

Counter-UAV

  • Fixed an issue where multiple aircraft could be destroyed by splash damage if within close proximity.

UAV

  • Fixed an issue where multiple aircraft could be destroyed by splash damage if within close proximity.

Maps

Fringe

  • Addressed exploit where Players were able to reach an unintended area near the white truck and junkyard.

Gauntlet

  • Resolved issue where the Safeguard robot would sometimes have trouble pathing through the garage when specific Custom Game settings were altered.

Rise

  • Added collision to prevent sitting on top of door-frame near center of the map.

Splash

  • Added collision to prevent Players from mantling through geo near Market Street.
  • Addressed exploit where Players were able to reach unintended areas near Atlantis building.

Skyjacked

  • Addressed issue where AI vehicles were becoming stuck when pathing in the lower portion of the map.

Game Modes

Safeguard

  • Fixed issue where the Safeguard Robot would sometimes become stuck during it's walking animation.
  • Addressed bug where not all escorting Attackers were being awarded with the Escort score event.

Search and Destroy

  • Resolved a bug where the bomb icon would not appear for all bomb carriers when multiple bombs were enabled in Custom Game settings.

Weapons

MR6

  • Reduced Max Fire Rate.

ICR-1

  • Increased Accuracy.

Fans can check out the full list of the patch notes via the game's PlayStation 4 and Xbox One sub-forums

Developed by Treyarch Studios and published by Activision, Call of Duty Black Ops 3 was released in November last year for Xbox One, PS4, Xbox 360, PS4, and Windows PC. 

Tags
Call of Duty: Black Ops 3, nuk3town map, patch 1.08, PS4, Xbox One
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