Fallout 4 DLC to be Announced at E3 2016? New Update Arrives on PS4, Xbox One Within this Week

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The highly popular Fallout 4 has recently received its biggest new update yet for its PC version while Bethesda is yet to roll out the same patch for the console version. Also, the developer has confirmed its participation in the prestigious annual E3 Event this 2016 sparking rumors that the announcement of the much anticipated Elder Scrolls 6 will finally happen or perhaps, a DLC for the game.

Since its release late last year, Fallout 4 has not been completely free from several bugs that have kept on pestering the gamers and are needed to be fixed right away. This is why Bethesda Softworks has to release 1.3 Update, deemed to be the game's biggest patch release yet. 

GameSpot reports that the all new patch is now live on PC and available as automatic download while PlayStation 4 and Xbox One users can expect the same to arrive within the week. 

Lots of new features like an additional ambient occlusion setting HBAO+ on PC, new weapon debris effects as well as tons of bug fixes are included resulting to a seamless and more fun gaming experience. Gamers can also anticipate a new status menu for settlers, rotating ability and improved "ESDF" keys remapping support in Workshop Mode.

The complete list of Fallout 4 Patch 1.3 is detailed below:

New Features

  • New ambient occlusion setting, HBAO+ (PC)
  • New weapon debris effects (PC NVIDIA cards)
  • Added status menu for settlers in your settlements
  • Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
  • Improved "ESDF" keys remapping support while in Workshop mode (PC)

Gameplay Fixes

  • General memory and stability improvements
  • Improved performance when looking through a scope
  • Fixed issue where player could warp to a different location when aiming
  • Companions can no longer get stuck with radiation poisoning
  • Fixed an issue where Vault 81 residents would not dismember correctly
  • Big Leagues perk now displays calculated damage correctly
  • Fixed issue with third person camera not displaying properly after exiting certain crafting stations
  • Fixed an issue where subtitles would occasionally not update properly
  • Effects will properly be removed on companions when items are unequipped
  • MacReady's Killshot perk now calculates headshot percentages properly
  • Fixed an issue with NPCs getting stuck in Power Armor
  • Fixed a rare issue with companions getting stuck in down state
  • Second rank of Aquaboy now calculates properly
  • Fixed an issue with resistance not always lowering the damage correctly when added by mods
  • Enabled number of characters available when renaming an item (XB1)
  • Fixed issue with player becoming dismembered while still alive
  • Robotics expert is now usable in combat
  • Stimpaks can now be used on Curie after the transformation
  • Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked

Quest Fixes

  • Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
  • Fixed an issue where invulnerable characters would get stuck in combat
  • Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
  • Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
  • Fixed an issue where killing a caravan would leave a quest open
  • Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed
  • Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"
  • Fixed an issue where the player could get stuck exiting the cryopod
  • Fixed an issue where the player could no longer get Preston as a companion
  • In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad
  • Fixed an issue with Minutemen quests repeating improperly
  • Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
  • After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest
  • Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
  • During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114
  • In "Confidence Man," Bull and Gouger can now be killed
  • During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up
  • In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly
  • Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly

Workshop Fixes

  • Fixed a bug that would cause settler counts to appear incorrectly
  • Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
  • Improvements to snapping pieces together while in Workshop mode
  • Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
  • Player can now build workbenches in their Diamond City house
  • Building wires no longer uses up copper
  • Fixed issue with certain settlement attacks not generating properly
  • Fixed an issue with settlement happiness calculations
  • Settlers assigned to weapons stand will now stand next to it
  • Diamond City house now shows provided power
  • Repairing items will now correctly consume resources
  • Fixed an issue where companion would ignore commands at workshop locations
  • Fixed an issue with crops appearing destroyed after saving and reloading

Meanwhile, according to Cinema Blend, the acclaimed game developer has confirmed this early that they will be present at E3 2016 this June. This news is announced via its official Twitter account. The said post is captioned "Are you game?" and it also provided information on its schedule. Bethesda is set to be on stage at 7 p.m., June 12 at Los Angeles, California.

This exciting detail has, in fact, begun to make a buzz on the net that the announcement of The Elder Scrolls 6 is likely at the event. Others say that it's also possible Bethesda will highlight  Dishonored 2, a Fallout 4 DLC or a new content for Elder Scrolls Online. Stay tuned for more news and updates.

Tags
Fallout 4, Fallout 4 news, fallout 4 dlc, fallout 4 update, fallout 4 patch 1.3, fallout 4 patch 1.3 release date
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